Riot Games cards are bought wholesale through authorised distributors and credit one of two prepaid currencies: Riot Points (RP), spent in League of Legends and Teamfight Tactics on PC, or Valorant Points (VP), spent in Valorant. Per Riot’s support pages the cards are region locked, and a card is redeemed either inside the game client or at Riot’s redemption page against the player’s Riot account.
One publisher, several games, two card lines: that is the shape of this brand, and most listing mistakes come from flattening it into “Riot card” as if the currencies were interchangeable. They are not, and Riot’s own support pages say so.
One publisher, several games
Riot runs its titles on one account system but separate currencies, and the prepaid cards follow the currencies rather than the account.
| Game | Currency | Where redeemed |
|---|---|---|
| League of Legends (PC) | Riot Points (RP) | Riot’s redemption page or the in-client store |
| Teamfight Tactics (PC) | Riot Points (RP), shared with League on the same account | Same RP flow |
| Valorant | Valorant Points (VP) | Inside the Valorant client or Riot’s redemption page; PC only per Riot support |
| Wild Rift | Wild Cores, a separate mobile currency | Not funded by RP or VP cards |
Two consequences for a catalogue. First, an RP card and a VP card are different SKUs serving different players, so list them separately with the game named in the title. Second, per Riot’s support pages a card bought for one currency does not convert into the other, and RP does not convert into Wild Cores, so a Wild Rift player is not a customer for either card line.
How redemption works
The player signs into their Riot account, enters the code at the redemption page or in the client, and the points credit that account. There is no store balance in the middle: the points land as game currency, ready to spend on skins, battle passes, cosmetics and event content. For League and TFT the RP pool is shared across both games on the account, which is a selling point worth stating in the listing.
Valorant adds one platform gotcha. Per Riot’s support pages, prepaid card redemption for VP is a PC flow; there is no console or mobile redemption path for these cards. A console Valorant player buying a VP card from your store will hit a wall, so say “PC” on the product page.
Region rules
Riot accounts belong to a region, and Riot’s support pages state that a prepaid card can only be redeemed in the region where it was sold: a card issued for one server region fails against an account registered to another. Riot documents limited exceptions, with cards sold for the Americas listed as redeemable in some additional countries, but the working assumption for a reseller is strict matching. The economics behind locks like these are in why gift cards are region-locked.
Operationally that means buying stock per target region, carrying the region in the batch label and the listing title, and making “which region is your Riot account” the first support question. Account region is fixed at account creation for most players, so a mismatch is nearly always a purchase error, and it is cheaper to prevent it on the product page than to argue about it in a dispute.
Demand: the esports audience
League and Valorant anchor two of the largest esports scenes in the world, and the spending pattern follows the calendar: skin lines, battle passes and event content drive repeat purchases in bursts around patches, championships and collaborations. For a storefront this is favourable inventory. The buyer is an engaged player topping up several times a year, not a one-off gift-giver, so conversion compounds once the store is trusted.
Denominations are fixed per market and skew toward mid-range values that map onto skin and pass price points. Stock the values that match what the games charge, and expect the mix to shift when a major event or a popular skin line lands.
Sourcing and checks
Trade stock comes through authorised distribution, and the general channel map is in buying gaming gift cards in bulk. Riot-specific checks sit on top of the standard vetting routine, which is covered in how to vet a gift card supplier:
Confirm the region on every batch before it reaches a listing, because a mislabelled region turns into refunds for irreversible redemptions. Keep RP and VP as separate SKUs through the whole pipeline, from purchase order to product page. Test-redeem each card line in each region you serve, on a real account, before the first customer order. And agree replacement terms for codes that fail at redemption, since the redemption page gives the customer a clean error but gives you no forensic detail.
Grey stock exists for Riot cards as for every gaming brand, and the usual rule applies: buy from suppliers who can trace codes to an authorised root, because a clawed-back code lands on your support desk, not the supplier’s.
Frequently asked questions
Where do businesses buy Riot Points cards in bulk?
Through authorised gift card distributors that carry Riot’s card lines alongside the wider gaming range, delivered digitally by API or batch file. Riot does not retail trade volume through its own storefront. The vetting work is standard: confirm the stock traces to authorised distribution, check the region printed on each batch, test-redeem per region and agree replacement terms for failed codes before placing volume orders.
Do Riot Games cards work for both Valorant and League?
No. Per Riot’s support pages the card lines are separate: RP cards credit Riot Points for League of Legends and Teamfight Tactics on the same account, while VP cards credit Valorant Points for Valorant only, and neither converts into the other. Wild Rift uses Wild Cores, which these cards do not fund. A storefront should list RP and VP products separately with the game named.
Are Riot Games cards region locked?
Yes. Riot’s support pages state that a prepaid card is redeemable only in the region where it was sold, matched against the Riot account’s region at redemption, with limited documented exceptions for cards sold for the Americas. A mismatched card fails cleanly but irreversibly for the buyer’s purposes, so resellers should stock per region and state the region in every listing title.
How do you redeem a Riot Games card?
Sign into the Riot account at Riot’s redemption page, or open the in-client store, enter the code and confirm. RP credits the account for League and TFT; VP credits it for Valorant, with VP redemption being a PC flow per Riot support. The points appear on the account immediately and there is no intermediate wallet, so redemption to the wrong account is final for practical purposes.
Do Valorant Points from Riot Games cards expire?
Riot’s pages do not publish an expiry for redeemed points: VP and RP sit on the account until spent. The unredeemed card itself is governed by the terms printed with it, which vary by market, so check the batch terms rather than assuming. For sellers the practical risks are region mismatch and wrong-currency purchases, both of which are prevented by accurate listings rather than by expiry management.